![]() Some of these in-development cores are available to download in an optional 'experimental' cores build (released alongside the regular, 'standard' version), containing support for arcade systems using MAME. ![]() Openwas first released on Wednesday, July 4th, 2007 as OpenNestopia, a Cocoa-port written by Josh Weinberg for then Mac OS X 10.4 Tiger of the NES/Famicom emulator Nestopia (written by Martin Freij). OpenEmu 1.0 released on Monday, Decemwith 12 'cores' emulating Nintendo, Sega, NEC, and SNK's home, tabletop, and Weinberg and his friend, Ben Devacel, began searching for more developers to port other emulators to macOS, which led to the name change to OpenEmu in 2009, to better describe the multi-system emulator. ![]() Introduced on Wednesday, Dec 23, 2015, (exactly two years after 1.0) OpenEmu 2.0 was released. ![]() OpenEmu 2.0 began requiring a minimum of OS X El Capitan 10.11, dropping support for Mac OS X Lion (10.7.x) through OS X Yosemite (10.10.x). OpenEmu 2.0 introduced 16 new cores along with hundreds of bug fixes and lesser features. The new cores added several 2nd generation cores, support for optical media-based-image games, additionally emulating systems from Sony, Mattel, Bandai, Magnavox, Milton-Bradley, and Coleco.
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